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Liang

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Director of Phantom Blade Zero who has repeatedly insisted the game is not a Soulslike despite industry assumptions.

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Industry Fatigue Grows Over the Term Soulslike
eurogamer.netopinioncautiousSep 8, 2025

The term 'Soulslike' has become overused and redundant as a lazy marketing shorthand, applied to games that don't meaningfully share Dark Souls' core design philosophy, creating fatigue and stifling genuine genre innovation.

“Director of Phantom Blade Zero who has repeatedly insisted the game is not a Soulslike despite industry assumptions.”

Game DesignGenre ClassificationIndustry Trends